Devlogs
Solotility 0.2.6.4 Release
Yet another version of Solotility has been finished and is now available from here on itch.io. Spent some time fixing a few bugs and improving the UI among other things. I've also implemented the first draft of the Help Manual and hope it'll be of use- I intend to improve it in the future though, regarding both layout and the actual documentation.
0.2.6.4 Update Log
//FEATURES
- Now possible to hide ”passed” build ID’s from all lists in the editor windows.
- Added user settings to the Options dialog that allow you to control the color of node labels in the Node Editor
- New options to clear all items of specific states, accessible by pressing Edit>Clean-up Solution> in the top menu strip of the Dashboard.
//UPDATES
- Improve search field in the Item Link Manager dialog.
- Search Widget will now match item names aswell, and not just item tags.
- Search Widget is no longer case sensitive
- Redesigned the drag-form button to make it act more conventional
- Made some optimizations for database management
- Now possible to chose which Build ID should be the ”Default” one selected when creating new items.
- Removed drag-form button from the Node Editor dialog.
- If the Item Editor is opened in maximized mode the drag-button will be hidden.
- Created new node types, ”Sigma” and ”Product” nodes and the ”Random Value Node”
- Increased width of the Project Overview dialog, when a scrollbar was visible in the interim list only 1 interim control fit per row.
- Comments can now be added to any node in the Node Editor.
- Added Help documentation
- New toolbox fold panel in main window
- Moved Solution Outliner to a new ”outliner”-fold panel in main window
//FIXED
- Fixed issue with the Item Editor not resetting all Fold-icons to default non-checked state
- Fixed issue that locked the ‘Edit Content’ button of the Item Editor if it was closed without saving, while in edit-mode.
- Fixed issue with Output Log messages not beeing properly appended to items when closed