Devlogs
Act 2 Public Launch!
Posted October 20, 2021 by Carrot
(Btw, no idea if I'm using these Dev Log things right... I think I'm supposed to update stuff through it, and keep the main game's description about the game :x oops.)
⚠️ NOTICE ⚠️
For the best experience, download the game and play it on your desktop! WebGL works, but save data does NOT persist after you close the tab. And the game is getting long :x
IT'S TIME Y'ALL~! Time for ACT 2!
First off, we're pretty dang blown away the support and attention this game has received here on Itch! We're happy to see folks enthused to give our little game a try :> Thank you all for looking, playing, commenting etc! Let me answer a few questions I see coming up pretty often:
- YES The game is in production. We do it full time, it just takes a while to make sure things are solid. On our Patreon, we have Weekly Posts, Monthly Builds, and you get access to our Discord.
- We are ONLY releasing full acts on Itch.io. Act 1 had a release, this is our Act 2 release, Act 3 will have its own, etc.
- The game is free on Itch.io. We will be looking at getting it on Steam very soon (Likely for 10 bucks or so). Patreon members, we got you, don't worry.
- We DO NOT have touch support yet. But some higher-end tablets can play the Itch.io version! It works on my 2020 Ipad Pro. Keyboard and Xbox Controller work as well! (this is not the best experience, but it is do-able!) Once we're on steam, we'll look at getting it verified for the Steam Deck as well!
OK Onto Act 2. We've got a lot of new stuff to show!
- ALL NEW MUSIC! Same tunes, but remastered/reworked!
- 17 Illustrated nsfw scenes! Some are multi-part!
- 4 New animations!
- Meet 4 New critters!
- Introducing Dustin's Dodge Challenge minigame!
- New "Critter Dates" mechanic! Pop in on other critter's dates and see what they're up to!
- Something happening in the forest? Rascal's involvement in the forest accelerates the plot and elements of the game! Act 2 starts to show what things we have planned :)
- Chapter Select! As you progress, you'll be able to hop back to previous sections of the game. This does wipe your save progress for now though. We will be working on this feature in the future, it was a bug testing thing that we decided might be pretty dope to clean up.
- Particle Effects baybeeee!
- New Title Screen! It's sleek!
- Much more! We've got a few new systems in place that will flourish in our future builds!
You'll just have to see for yourself! Give it a shot and let us know what ya think!
Oh, here's a list of a few bugs we're aware of:
- Interacting with Penny will mess with the Background Audio levels in Central Forest. It'll go back to normal eventually.
- WebGL has a loud hiss that happens. Likely due to audio memory allocation for browsers.
So what's next?
First, we'll be taking a little break! Then we will be transitioning our entire game to a fresh project. Vixel's super stoked about this transition and what it's gonna save him in terms of time and bug-busting. It'll be a lot of work, but absolutely worth it! He's already started the process several weeks ago!
Then we'll be going full hog into Act 3! As I said, tons of content is already prepared for it, Hopefully we'll be looking at quicker turn around times per-act. But we'll see. We are doing our best not to over-stress ourselves out with deadlines, and just letting things get completed when they do!
That's it! Please enjoy <3!
Found a bug? Report it here! https://www.theforestoflove.com/bugs
Support us on Patreon! https://www.patreon.com/CarrotsCritters
Files
TFOL.Linux.Act2Official.211019.zip 195 MB
TFOL.Mac.Act2Official.211019.zip 194 MB
TFOL.Windows.Act2Official.211019.zip 194 MB
TFOL.WebGL.Act2Official.211019.zip 112 MB