Posted October 16, 2021 by Soulcube
Tile edges can now overlap in the level editor if they aren't adjacent to an open space that the player could collide from
Clash maps can now be exported without needing to replay the entire map after importing individual levels
Revamped settings menu layout to split into sub-categories
Can now edit existing text in the level editor
Added create & clash menu tab, with settable display name
Fixed glitch where newly made custom maps would display a best time of 00:00:000 instead of --:--:---
Fixed typo for foliage tile name