Posted October 16, 2021 by Design and Deploy
Two new enemies added, Zombie and Evil Nun. Zombie climbs out of the ground and the evil nun has a ranged axe attack.
Wave spawning is much more balanced so it doesn't so quickly overwhelm the player.
Some visual improvements to the title screen.
What next for Week 3?
At least one more ranged enemy will be added. Also, I am considering making the control more like a twin stick shooter where you can move in one direction but shoot in another.