Devlogs
Hello again...
Hello again, it's been a while since our last devlog but we have a new build for you today... PRE-ALPHA V6.
Since the last time we've talked, we have added a bunch of awesome new things to Magical Spell Masters that we'd love for you to try out!
What's changed since last time?:
- Lots more particle effects for different spells
- Particles change depending on the magic properties you give your spell
- Animations for the player and 1 of the enemies
- Targeting outlines for enemies
- When choosing a target to attack, if the mouse cursor is hovered over an enemy, it will have an outline appear around it
- Main menu now has a background
- GUI has been updated
- Looks a lot nicer
- Fixed minor scaling issue
- More art assets have been added and implemented
- Tooltips for icons
- hovering over an elemental icon will open up a helpful tip
- Minor gameplay + flow optimisations
- Some bugs squashed
Stay tuned for our build next week, it's going to be BIG!
- MSM Team