Devlogs
Update #3
Virus
- The initial spawn of the virus (previously a cluster of 5 in a random LHD on Day 0) has been replaced by a single case being spawned in a random LHD on a random day between 1 and 7.
Travel
- Overhauled travel system to be more realistic in amount of travel over city.
Bug fixes
- Fixed bug where active asymptomatic cases would reach -1
LHDs
- Added Central Coast, Nepean Blue Mountains, and Illawarra Shoalhaven LHDs (all of Greater Sydney now added)
- Added LHD population to UI display
- Added icons to show what restrictions are active in each LHD
Testing
- Testing campaign will now increase base testing level by 5% instead of 3%
- However base testing level can now not exceed 95% maximum and 80% minimum (actual testing rate per day is randomly selected between the two bounds)