Devlogs
Where to Even Start!
It's been awhile since I've updated the game here. I'll give you a quick rundown of what's new since the last update:
- New level set in a prison
- Finally an actual level with art and everything. No more placeholder assets and colors, a fully fleshed out good looking level.
- 2 new guns
- a blowgun
- a potato shotgun (It's as cool as it sounds)
- Perks
- I didn't want to copy other zombie games with perks and use a soda machine or gumball machine *cough cough COD zombies*, so I decided to have the perks be candies coming out of a candy dispenser :)
- Zombies are smarter
- they have different speeds, so some will be fast and others will be slow
- they can jump now
- they can also crouch so good luck escaping them
- Various bug fixes
- There's too many of these to list so just know that bugs have been fixed. lol