Posted October 10, 2021 by Zhamul
I cleaned up and ported new features from the game to our Unity plugin repo. Have a look if you want to render things on an oscilloscope in Unity: https://github.com/ptimonen/AudioRenderUnity
Feature highlights:
- MeshRenderer support
- SkinnedMeshRenderer support
- Line clipping (no see through wireframe meshes)
- Backface culling
- Conical frustum culling
- Compatible with Unity's occluding culling
- Compatible with Unity's lods
- Built in emulator