Posted October 10, 2021 by WillBruce
In the week leading up to game testing I've made a number of advancements, including graphical, mechanical and more content generally.
As seen above I've started to design more sprites to better fit the environment, obviously there is more work to be done in this area but I'm happy with the results so far.
I have also added a UI system to display a flashing title screen which will also explain the mechanic of the mini-game. (also a new font but that's pretty inconsequential).
https://gfycat.com/majorwhimsicalduckbillplatypus
above is a transition after a mini-game is either solved or the time-limit runs out, I think this made the transitions a lot smoother throughout.
https://gfycat.com/tartweeklyarchaeopteryx
I've added a new mini-game I've called call home, mostly as a reference to E.T but I think it fits mechanically and the themes of Educating the Extraterrestrials. (You'll have to click on the link to see the gif, sorry)
Before delving into the feedback of my game testing session here are the results from the survey given to the participants.
Graphical decisions:
Stability:
Puzzle Game play:
Bugs:
What are your thoughts on the current choice of mini-games?:
These suggestions are extremely helpful and I plan on addressing each in future updates.
Whilst having players demo my game I received a number of different ways Educating the Extraterrestrials could be altered for improved results, including a number of unseen bugs.
Will Bruce (2021) Educating The Extraterrestrials. (Accessed: 29 August 2021).