Posted October 10, 2021 by StudioDaeera
Balancing:
➥Nafibak no longer shoots projectiles.
➥Nafibak de-acceleration speed increased slightly.
➥Nafibak wait frames between state changes reduced to lower distance.
Additions:
➥'Bubble' projectile archetype now has 3 variants.
JeejeeJ makes use of the the green bubbles, which move similar to the Nafibaks in VaporWAVesque.
Bug Fixes:
➥Fixed bug that caused Lucid Mode trigger events to sometimes desync from the stage timer.
➥Fixed bug that caused standard laser to hit Nordyes but register as a miss (colliding with solid instead).