Posted October 09, 2021 by Natumia
Did some more code refactoring but have to make a small announcement here too. I am going to be cutting this project off sooner and calling it completely sooner. I like going big on things and I had more plans but seeing this as my first project I want to keep branching and learning new skills while using the Godot Engine. I'm a new developer and I want to keep learning so that one day I may be able to make something that is clearly part of my vision.
Changes in Version 0.7.0:
Like said, I want to wrap this up and start working on another game title. So we are almost there. Some aesthetic things I want to add/change and try to refactor the enemy spawning. Thank you all for the support and it's been fun working on my first ever project!