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Devlogs

Devlog - October + November 2021

Persona 5: Visual Novel
A downloadable game for Windows, macOS, and Linux

Development Team Updates

Everyone give a big welcome to Rainey! Our newest member is a jack-of-all-trades who can write, code, and draw! They will be taking over Ryuji's routes. We're looking forward to their contributions to the project!

On another note, unfortunately after checking in with the other devs, I've lost contact with some of the members and had to make the decision to remove them from the team. Any work they have created (if any) will be removed from the game unless they contact me back to give me permission to keep it in the game. In light of this, I might have to take out some scenes from the next release, and I ask for your understanding! Life happens and interest can change - I think there's nothing wrong with that and I wish for the best for the ex-team members, wherever they are now :)

We are looking for editors! As of now, a huge bulk of your work would be on the Moon route scripts for Akira/Ren and Goro, but if you're willing to work for the other routes on top of that, you're more than welcome to do it c:

We are still recruiting writers, although currently, we're only accepting writers who are able to code their own scripts into RenPy.

The application for artists is also still open!

You can find our recruitment post here!

Game Progress Updates

  • Tooltips have been added to the game! It's not really used in a lot of scenes right now, but hopefully, it'll help with some scenes when it's needed!
  • Added function to remember the player's set of names for the next playthrough(s). I'm hoping this will make the process of your next New Game faster when you plan to use the same set of names!
  • Edited the credits sequence that plays out at the end of a route's completion.
  • A lot of bug fixes across the game's functionality. Begone, bugs!! ๐Ÿ›
  • We passed 100k+ words!! Here's to more in the future!! ๐Ÿฅ‚
  • Writing & Scripting process:
    • โ˜€๏ธŽ | Sun 
      • ๐Ÿ‘“ Kurusu Akira / Amamiya Ren
        • Scene 4 writing in progress
      • ๐Ÿ”Ž Akechi Goro
        • Scene 2 writing in progress
      • ๐Ÿ‘Ÿ Sakamoto Ryuji
        • Outlining & Scene 1 writing in progress
      • ๐Ÿ–Œ Kitagawa Yusuke
        • Scene 2 writing in progress
        • Scene 1 scripting done
      • ๐Ÿฑ Takamaki Ann
        • Outlining & Scene 1 writing in progress
    • โ˜พ | Moon
      • ๐Ÿ‘“ Kurusu Akira / Amamiya Ren
        • Amendments to previously scripted scenes
        • Scene 11-14 + Good end 1 + Good end 2 scripting done
        • Testing in progress
      • ๐Ÿ”Ž Akechi Goro
        • Amendments to previously scripted scenes
        • Scene 16 + Good end 1 scripting done
        • Testing in progress
      • ๐Ÿ‘Ÿ Sakamoto Ryuji
        • Scene 1 scrapped
      • ๐Ÿ–Œ Kitagawa Yusuke
        • Scene 4 writing in progress
      • ๐Ÿฑ Takamaki Ann
        • Outlining & Scene 1 writing in progress
    • ใŠ | World
      • Planning in progress
  • CGs:
    • NA
  • Sprites processing:
    • Kurusu Akira / Amamiya Ren: additional expression coded in
    • Akechi Goro: additional expression coded in
    • Nijima Makoto: updated sprites to P5 Royal version, additional outfits coded in
    • Sakura Futaba: updated sprites to P5 Royal version, additional outfits coded in
    • Okumura Haru: updated sprites to P5 Royal version, additional outfits coded in

Why is October's devlog combined with November?

PS. So far we seem to be on target for the planned release in December/early next year and we're hoping to keep this momentum up in December.

PPS. If you hadn't known about it already, our Discord server is here and we'd love to talk to you about the project there โ™ก You'll also be able to receive specific announcements for releases or any updates, so do join us!

- catherine

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