Devlogs
Post-Release Update
Posted October 08, 2021 by tbsp
This update includes a few minor tweaks to the actual game:
- Save new highscore/pearls when game is over, instead of when returning to the status screen, as it feels natural to power off at game over and you'd lose your progress before
- Change corners of SELECT tiles from color 2 to color 1 (lighter) to match START tiles
- Add DAS (delayed auto shift) to left/right cursor movement on status screen
- Fix a single frame visual glitch at the end of the bootup logo effect
In addition the web player has been updated to support mobile controls. Sadly sound doesn't work on iOS at the moment. I've tried a few things to get it working but haven't gotten them to work.
I've also updated the color theme of the page, screenshots, and web player to better reflect the target console. :)
I'd love to see the kinds of scores people are managing to pull off!
Files
Shock Lobster.zip 24 kB
Shock Lobster 67 kB