Posted October 08, 2021 by dadum
The biggest change for this version is sweet music (literally). Created for you by @thesebonesalone. Still in the audio department, we now have SFXs for almost every element. Other relevant changes: it should be easier to aim in vertical directions (thanks @MikeyNoodles for pointing this out),(hopefully) more visible sprites for spring platforms and spikes, I did a complete play-through of the existing levels and fixed some placement issues I found.
Next stuff to do: