Posted October 06, 2021 by spooncats
A lot of progress was made between the previous scripting devlog and now.
- Enemies were fully implemented with a health system as well as knockback within combat against the player.
- The player can now be hurt by enemies and die as well
- An inventory system was properly developed, with the player being able to collect two different kinds of materials and use them to craft pieces of their garden's flower boxes.
- UI indicators that showed the number of each type of resources that the player had collected were created.
- This crafting system itself was also built, with a system that verifies the correct number of resources within the player's inventory and uses them to craft the next stage of each flower box.
- Controls were refined and player attack range was made more accurate to the animation