Posted October 05, 2021 by ondydev
#patch notes
Hi everyone! All versions of the game have been updated to match the Windows version. Below are the changes I've made.
1.0.1
-Save points heal you fully now.
-Monster radar now shows all monsters on map rather than just monsters within active range.
-Bestiary page radar now works without needing to collect the monster radar.
-You can now open the map after collecting only the monster radar or bestiary page radar.
(The map itself will be invisible if you haven't actually collected it yet.)
-Pause screen showing the incorrect relics has been fixed.
-Dialogue in mothership shop altered to fit in text box.
-Paprika Hill's background color now matches the top of the hill, making dark monsters easier to see.
-Monster no. 22 has been renamed to Deimoose.
1.0.2/1.0.3
-Monster count issue corrected
-Actual 420th monster added (Frogman on Sapphire Hill)
1.0.4
-Fixed issue where save points wouldn't restore your hp when hit with slingshot or first two hitboxes of sword.
1.0.5
-Fixed issue with radar showing extra monsters in top left of map
-Title crawl dropshadow color changed to improve legibility
-Hellhound bestiary entry no longer blank
Thanks for playing! And hello to Itch.io followers! I've never done a post here before. This is a great platform!