Devlogs
NeuroDeath - PostMortem
Posted October 04, 2021 by Delta
Talking about NeuroDeath - small top-down shooter made specially for VimJam, I can say 3 words: thumbnail is everything. Seriously, make thumbnail as good as possible.
Things I, personally learned from that project:
- Proper way of setting up sounds, using mixer and it's effects.
- Optimizing project via Unity built-in analyzer is easy and efficent, this tool helps, really helps.
- Assembly definition, this thing makes compilation much faster.
- Physics and many-many ways to increase it's quality. Interpolation is awesome.