Posted October 01, 2021 by Bucket-full-games
#Attack button #Water
The latest two updates primarily fixed some issues with the world map, tweaked animations and hitboxes and added new environment (water)!
The attack touch button also looks like an actual attack button now! The 'dash' symbol has been replaced with an axe ๐ช
Why isn't this version 0.6.0?
Because The Forlorn Caves aren't finished yet.
I'm currently working on the last level, the boss enemy: The Goblin King and the last enemy type in The Forlorn Caves.
Also, some player weapon sprites are still missing, showing the next weapon upgrades.
This and more can be expected with the upcoming versions!
Until then...
Happy slashing! โ๏ธ
Changelog:
0.5.9d:
- added water to the environment of all levels! All flying creatures can fly over it, all others can't walk on water ๐
- adjusted the player's collider
- fixed some remaining issues with the labels on the world map
- added another button to directly travel to The Forlorn Caves when going to the passage in Central Rye
- added a prompt when reaching an exit in The Forlorn Caves
- slowed down the rat's attack speed to 1.5x of the original speed
- the attack touch button shows an axe now
0.5.9.a:
- removed the world map overview when the world map appears
- fixed the not appearing name signs in the world map
- made the camera stay a little longer on the entrance to The Forlorn Caves when it opens
- doubled the animation speed of the rat's attack
- reworked the rat's and the minotaur's hitbox so it's on the teeth/weapon when they attack
- you will be asked now if you want to enter a level when you click it on the world map