Posted October 01, 2021 by Hefka Games
Just a small devlog before I go chill before the Ludum Dare. ;).
The game has been uodated. If you play on Windows, you won't see any noticable difference. I just cleaned up the source code (it was a total mess, but shhh...) and fixed a bug about the tutorial.
However, the main goal of this cleanup was mostly to revamp the whole Input System. Until now, I worked with the old Input Manager of Unity. I just migrated the whole project to the Input System. If you're purely a gamer or a streamer, that won't affect you and you won't see any difference. In fact, for me, the dev, it was a lot of work. I revamped the whole input system to be able to export the demo of the game to Linux and MacOSX easier.
As I write this devlog, the Linux and MacOSX version of the demo have not been tested so they come without any warranty, especially if you play with a controller! At least you're warned. ;)
Just a small good new and I let you go: the demo is coming soon on Steam ;). Just the Windows version because I want to be sure everything works correctly when it comes to submit something on Steam.