Devlogs
2.2 Update
Features
- New power Quick action call week action selector immediately.
- Weather: some map can trigger different weather.
- Rain 10% in normal map,
- 25% in Songkhla.
- 5% in Nakhon Ratchasima.
- Replace by winter in Chiang Mai.
- Rain cause pond tile to spawn more, increase farmland grow rate.
- Winter slow down farmland.
- Farmland next to beach now decrease food output by 1.
- Add card remove action for all cards.
- Hospital recover graveyard once every 3 days.
- Switch some map order.
- Level progression, unlock next level by reaching score condition.
- New unique tiles for some maps
- Potato field (replace rice field in Nakhon Ratchasima) larger water seeking range.
- Some map now stop some tile to spawn completely
- Chiang Mai block farmland tile.
- Nakhon Ratchasima block pond tile.
- New achievements
- Architect Build 250 buildings in one game.
- High rise Build tier 3 house with maximum education level.
- High density Build a single house with at least 32 people.
- Industrialize Generate 1000 workforce from factory.
- Necromancer Recover 20 graveyards in total.
- Historian Construct 24 museums in total.
- Demolisher Demolish 50 buildings with wrecking ball.
- Merger Conglomerate 100 buildings in total.
- Isolated Use isolation to remove 100 tiles.
- Detached Use detachment 50 times.
- Incarcerated Arrest 50 thieves in total.
- Deforestation Destroy 100 forest (including coconut and rubber forest).
- Tourism boom Gain half of people from tourism (at least 30population)
- Overcharge Generate 16 electricity in one game.
- Removed achievements
- Tactician
- Full deck Some map may block some type of card, making this achievement unachievable.
- Each building now have different base score.
- Forest food generation now take building level to account.
- Livestock now generate twice as much food every 5 days.
Bugs
- Livestock tile show the wrong icon when not place next to house.
- Fix bug that allow the player to remove all card.
- Fix bug that make week action permanent.
Misc.
- Rail tile now spawn train.
- New dialog UI.
- Progress bar when hover on building.
- Screen effect when use isolation and detachment.
- Exit the game manually won't record high score anymore, as most point deduction happen in late game.
- You can still get in session achievement.