Devlogs
Version 0.2.0.1
Major new features:
- The oldest enemy models have received visual overhauls
- Improved controller support
Art:
- Enemies on the first dungeon level have been completely redesigned
- Redesigned AoE effects for new designed enemies
Tech:
- Improved controller support by adding navigation hints to the skill tree overlay
- Improved the cursor behaviour in the skill tree on controller input
- The game now pauses when the game window loses focus
- Disconnected controller now causes the game to pause
- Your latest input device is now remembered when switching between scenes
Balancing:
- Skill Boomerang: Decreased hitbox duration to prevent enemies beeing hit multiple times on one attack
- Skill Boomerang: Attacks now do not trigger knockback effects on enemy hits
- Traps are now scaling with dungeon floor level
- Reduced drop rate of hearts from destroyable world objects
- Reduced drop rate for skill gems from destroyable world objects and from loot chests
Bugfixes:
- Removed the main theme soundtrack from the endless map soundtrack rotation
- Various bugfixes for controller input
- Fixed a bug which caused energy regeneration to not display correctly in the skill node tooltips