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Devlog #3 - Testing a new gameplay

MegaBattle
A downloadable game

Hey everyone, how are you doing?

One of the feedbacks from our alpha release was that people were not very engaged on reading the cards during the battle. So, we had an idea to make a more fast-paced gameplay.

Althought we were very enthusiastic with the new gameplay mode, it is also a bit risky to pivot your project just like that, right? So we decided to create an MVP using Table Top Simulator (available at Steam).

This was a great decision, because we could test some hypothesis and improve some game concepts before developing it (and it was also fun to do it).

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