Posted September 30, 2021 by Enygmatic
With the Improve My Game Jam this week I finally got an excuse to update Mons Badonicus. This is a mostly cosmetic update, the only major mechanic update is that projectiles actually collide with units, meaning they'll actually do damage now!
A few old bugs are still present, the combat is still a janky mess, and there's still plenty of polish needed. I've effectively only put in a few extra days of work into the game after the Historically Accurate jam ended. It'll be a long while before Mons Badonicus approaches anywhere near an ideal state, but the dream of a Total War clone lives on...
(Shot of new UI look)