Devlogs
Alpha 0.1
Oh boy you probably thought this game would never get an update!
Alpha 0.1
Changes
- Overhauled combat is more engaging and fluid.
- Reworked the build menu to scale better with more status.
- Changed unit selection to support selecting every type of unit, not just combat ones.
- There is no longer an attack command. You can move units freely now.
- Reworked balance of some levels.
- Rebalanced damage and health of spiders and knights.
Fixes
- Fixed worker units getting stuck on each other.
- Fixed not being able to drag the selector out over the water.
- Fixed building being able to be placed in front of the caves.
- Fixed many smaller bugs.
Additions
- Added path lines to selected units.
- Added outline to your selected area.
- Added 2 new spider types.
- Added new level
- Added spider boss.
- Added archer units.
- Added indicator for trees that are marked for harvest.
- Added health to buildings.
Current Bugs
- Unit Selection can sometimes break and you’ll have to restart the level. This usually happens if a unit dies while it’s selected.