Posted April 06, 2018 by Never Rest Studio
After some help with play-testing and feedback from Matt and Jason in this build I have:
We have also been playing with some dynamic secondary animation/physics for hair/belts/bandannas etc. Whilst the majority of that has come together really nicely and will be in a future video, "skirts" have proven to be a little problematic due to the speed and extremeness of movements involved causing them to clip/glitch/invert. I'll keep playing with it in the background but it isn't the immediate priority.