Devlogs
Version 187 - Graphics upgrades
Just a big release of changes and updates to the graphical quality in game.
- FIX: Decal Buffer scaling incorrect on unorthodox resolutions
- Shadow detail improved by 30% over original implementation, sharper shadows.
- Tree Rendering no longer washes out leaves and branches. Clearer and more detailed foliage.
- Water wave rendering generates peak white wash on large waves.
- Improved light model, time of day more accurately calculated. Time of day progression working, but not enabled.
- Specular water changes, now reflects properly in shallow water.
- FIX: Projectile textures no longer upside down.
- FIX: Cloud generation no longer has seems of buggy generation
- Water now respects the hulls of ships more accurately.
- Water normal maps updated and improved.