Devlogs
Midnight Heist 0.2
Posted September 27, 2021 by ItsGeppy
#0.2
VimJam 2 is now over and i was able to update the project and fix all its bugs you guys found (thanks to my last minute changes).
Bug fixes
- You are no longer immune to darkness in the intro level
- You no longer become immune to darkness if you interact with the van before you've completed the objectives
- No more fake lights
Changes
- Made the objective list visible at all times cause some people missed the objective and didn't know what to do. The original fade out can be toggled back on in the settings
- Added a tiny blinking light to the breaker in the intro level to hopefully catch your eye more easily
Thank you again Vimlark and Joshua McLean for hosting the jam! I had a blast :)
And a special thank you to everyone who played it!
Files
MidnightHeist-HTML.zip 16 MB
MidnightHeist-0.2.exe 49 MB
MidnightHeist-0.2.x86_64 50 MB
MidnightHeist-0.2.zip 38 MB