Devlogs
This devlog is savage and still manages to be annoying.
Why are you reading this page? Oh, since you're here, here are everything new that happenes since last time.
Annoying improvements
- [BIG NEW] Implemented support controller! Tested with a PS4 controller.
- [NEW] New rooms.
- [NEW] A new trap, mouahahaha!
- [NEW] A new foe!
- [NEW] Boss 2 on the way!
- [NEW] Made new tracks for the soundtracks : boss 2 theme.
- [NEW] One new upgrade card.
- [UPDATE] Design updated (foes, charas, doors, walls), lisibility updated.
- [UPDATE] Updated the cross-tower trap
[UPDATE] Revamped the levelling up system.
- [UPDATE] Achievement screen done, still have achievements to implement.
- [UPDATE] Explosions look more like explosions now.
- [UPDATE] Revamped some part of the game to support controller.
- [FIX] Fixed some rooms where doors were already open even with foes alive.
- [FIX] Fixed some bugs with the GUI.
- [FIX] Fixed a bug with shop on level 2.
- [FIX] FIxed a bug with the explosion of TNT boxes in boss rooms.
- [FIX] Fixed a bug with the dialog box during boss battles.
- [FIX] Something were working wrong, but I fixed it and now it is working right. Ha, ha, ha!
Known issues
- No support controller in the End of the demo/EA
- The pause panel shows the upgrades bought weirdly.
- Linux and Mac not yet updated because setting the controller with different OS is a pain. Be patient. ;)
More awesome news incoming !
GUESS WHAT IS COMING.
This is actually hidden, just wait for a little bit ^_^.