Posted April 06, 2018 by siepiau
I told myself I should be working on the quest system, but testing the NPC CombatAI with the new environment and gameplay features brought out some issues which I felt compelled to resolve as a priority because the NPCs were acting like mindless idiots. So...
There are still a few more tweaks I have in mind regarding AI behavior; hopefully they get implemented soon so I can get back on track with my original goals.