Posted September 26, 2021 by Superfury1
#20210925_2104 #20210926_1542 #20210927_2345
A slight update was released for the Vita (SDL2 compatibility using SDL2 events having been fixed).
Now, besides the Vita version having been released, the same is now also true for the Switch version!
It uses much the same inputs as the Vita/PSP version, except the A(Circle) and B(Cross) inputs compared to the Vita version have been swapped in the menus for Switch compatibility (A is now for confirm, B is now for cancel in the menus). This is only the case for the menus now responding to the inversed button positions. The remainder of the app is unaffected by this (the debugger etc.) and still uses the PSP button positions for it's buttons (B being the same as PSP Cross and A being the same as PSP circle).
The PSP, Vita and Switch versions also got a version information option added to the main menu of the settings menu. It's purpose is to check the build version of the app that's otherwise unavailable on said platforms.