Posted September 26, 2021 by Cammin
Update 2.1.6 is out now!
You can update it from the package manager:
- A new Discord server for LDtkToUnity has launched!
- Produced a new installation tutorial video in the documentation
- Improved the pixels-per-unit field in the importer inspector
- Can now properly set what the pixels per unit should be (such as 1 pixel per unity unit) and scales accordingly
- Does not affect entities
- Scales float/int fields if they were set as a radius in LDtk
- May be a breaking change for imported projects, as it modifies the size of the import result to match the requested pixels per unit, but in most cases will not break projects
- New common detections added to point out some fixable import problems
- Improved existing logging to be more helpful
- Fixed inability to click documentation icons in the inspector UI in older unity versions
- Texture assets used by LDtk are now dependencies, meaning that LDtk projects will be re-imported upon a texture reimporting
- Fixed level background sprites unintentionally being packed into the sprite atlas
- LDtkArtifactAssets now lists background sprites individually in the inspector
- Fixed an editor crash in Unity 2019.3 when packing a sprite atlas containing lost references