Devlogs
Explore Log #6
Posted September 24, 2021 by ZwodahS
This week update only consist of a few small updates.
- Scrolls now decay at the end of every level. This prevents scrolls hoarding which trivialized the end game.
- Various throwable items’ damage are reduced as they were too powerful.
- Various spawn rates are also reduced.
A lot of features are also added to the engine that are not visible right now. These will be added next week.
These include 2 new status effect that acts as both a buff and a debuff.
- Floating - allow entity to float but any damage taken will cause a knockback effect
- Wet - cause entity to lose energy when moving but also prevent a single instance of fire damage
These dual status effect will eventually play important role in the future.
That’s all for this week.