Posted September 24, 2021 by StudioDaeera
Visual:
➥The power up roulette now flashes twice to indicate it will cycle on its own.
➥The spiked chain balls in CurioToyze now have half visible link rings (to make it obvious to everyone that you won't take damage from that segment).
➥The flame projectiles are adjusted visually so the blue variant is not similar looking to Lucid Orbs.
➥The weapon type descriptions on the how to play screen have been moved upwards.
Bug Fixes:
➥Fixed bug which caused Jundin (toy soldier) to move from the beginning of the stage to a later section.
➥Fixed bug which caused Aldimagh to spawn minions on the lower tier of difficulties.
➥Fixed bug which let the player back out to the main menu after confirming their difficulty.
Balancing Changes:
➥Eankama's HP has been reduced on both difficulty tiers.
➥Nafai's HP has been reduced on both both difficulty tiers.
➥Parachute Jundin now drop slower on lower difficulty tier.