Posted September 24, 2021 by KSBP
So I might actually try to do some ongoing development on this project, but it may be a bit slow going after the jam ends. This was mainly done for fun and to try to use GDevelop's physics engine in strange ways. There's no audio of any sort on this build. I wanted to see how small GDevelop would compress this, considering how shockingly bloated the executable builds of Garden ended up being. I was quite impressed at the >1MB size of the zipped browser version build, so now I'll implement sound effects and try to whip something up as far as music goes.
After Paint Jam is over, this project will likely get updated very infrequently as I'm signed up for two more game jams after this and already have a few long-term game development and music projects on top of work, life, and another big move to get ready for. But I like how this janky alpha build turned out, so I might work on this some more again someday. Had a lot less frustrations with this one lol
- Stef