Devlogs
Version 0.2.0.0
- New skill type: Companions
- Traps
- Environment overhaul
- Reworked skilltree UI
Gameplay
- Introducing 3 new companion skills: Master the command of your companions
- Introducing traps for all environments: Elevating player positioning to a new level and putting your evasion skills to the test
- Skill points granted by shards now also trigger the creation of new skill nodes in the skill tree
- New destructible objects have been added to the game to suite each environement
- Improved enemy and object spawn algorythm
Graphics
- Volumetic effects have been added to all environments
- Parallax backgrounds have been added to all environments
- Introducing new randomised environment objects
- Improved dodge visual effect
- Improved weapon trail effects
UI
- New mouse cursor
- Reworked skilltree tooltip UI
- Reworked stats window UI
- Added skip notification on intro scene
- Added UI notification when endurance cost or energy cost exceed your maximum ressources
Sound
- New soundeffects for traps and destructible world objects
Bugfixes
- Fixed a bug where tooltips might flow of the screen
- Fixed a bug where tooltips get hidden to fast
- Fixed a bug which caused full screen mode to start in wrong resolution
- Fixed a bug which caused some missplaced maptiles for some edges
- Fixed a bug which caused stat values to flow outside the UI boundaries
- Fixed a bug which caused player hit effects beeing not beeing displayed correctly
- Various smaller bugfixes