Devlogs
A new big patch
So, It's a second patch and it is bigger than I expected.
What is new:
- the vision range of enemies is increased from 5 to 7 (whatever it means)
- improved turret's AI
- The algorythm of enemies spawning is changed
- added new background
- added player's upgrades and the corresponding menu (special button or Q key)
- added information panel (called on RMB)
- few sounds added
Plans for the next patch:
- more sounds
- more upgrades
- (maybe) the collecting of resources