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Devlogs

Version 0.5.0 Released and Public Demo!

Wizard Tactics
A downloadable game for Windows and macOS

Public Demo

There's now a public demo! It's based off of the newly released version 0.5.0. I will attempt to keep it updated alongside the alpha, but it will not have all of the content updates the alpha receives because, well, it's a demo! I'd love it if you threw the demo at any friends you think might enjoy the game.

Version 0.5.0 Patch Notes

General

  • Added a material system to the game to help keep collision checks between different spells and objects logically consistent
  • Added a check to ensure that if a player chooses all random spells, the player will be guaranteed to have at least one spell that can deal damage

Graphics

  • Added support for variable screen sizes

User Interface and Menus

  • Added Settings Menu to Main Menu
  • Added the ability to turn the turn timer off in the Settings Menu
  • Settings (including window size) are saved when the game is closed
  • Moved Gamepad Setup menu into the Settings Menu on Main Menu
  • Added a fullscreen toggle to Settings Menu
  • Added a Change Spells option to the results screen (using this will go to the spell select screen and pre-select the spells you were using last match for you)
  • Updated the player UI to show the controls for Wait and Delete Spell

Balancing

  • Burning now reduces Ice damage by 0.8x
  • Burning now reduces Water damage by 0.8x
  • Frozen now reduces Fire damage by 0.8x
  • Frozen’s Lighting damage reduction changed from 0.5x to 0.8x
  • Drenched’s Fire damage reduction changed from 0.5x to 0.8x

Bugs

  • Fixed a bug where Gravity Tether was not adding velocity to tethered objects

Files

  • wizard-tactics-mac.zip 82 MB
    Version 0.5.0
  • wizard-tactics.exe 48 MB
    Version 0.5.0
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