Posted September 16, 2021 by That_One_Nerd
Hi! 2 devlogs down, many more to go!
I did a good amount this week. I am done for the most part with the arcade exterior for now. I will definitely come back to it later, as it is nowhere near finished, but now I am working on the minigames. But, let's get into summarizing the changelog.
I decided to do the thing I wanted and fix the arcade screen to use a `4:3` ratio, so images are now way easier to create. Since that happened, I also had to re-uv map the arcade, which meant I had to fix the broken textures. But, that wasn't hard because they were super basic anyways. I also decided to have a canvas on a second monitor for showing statistics. It is unrequired, and right now does literally nothing, but I'll work on that more some other time. I also imported TextMeshPro because I wanted text with different colors in it. I also figured out how to add custom HDRP assets to the camera, so I did that and reset the default ones. The player also had some weird stuff happening with the floor, so I removed all friction, and now it works fine.
Now comes the real nice part, where I start my first minigame. I started on EMD - AE (Entity March Dream - Arcade Edition), and I got a bit done. I started with some outlines for a tilemap which I will use, but didn't do much. I then textured some player sprites. I am using the same design as used in SASR (SneakAndSeek Remastered), TOT (Trick Or Treat), and RB (Rebuild). I also made a script to control their movement, animation, and collision. I took the approach of seperating each topic into it's own method and calling them all during the `Update()` method.
I have also made some textures for the grass. I think it looks very good. Note: the outline in the stone textures are sharper on purpose. It is to depict a stronger object. I have not finished the stone textures yet, but I will soon, possibly in the next stream. I also had an idea to get the textures for this game from another game which textures I really likes, but the developer said no, which is fair, and so I made my own, which I like just as much.
I also made a coin.
So that's about it! I hope you liked the progress coming along. It is a bit slowed due to school, but luckily I've managed to stay on track at school so far (unlike last year :sade:), and I think I can keep it up, so development will be slowed slightly, but not as much as it would be if I wasn't on track. Anyways, have a good one!
P.S. Currently updating Unity to `2021.1.21f1` while writing this. Man, unity updates weekly I swear it is a little bit annoying lmao.
Itch Only Sidenote: I'm not implementing the complete changelog here, because I have to convert it from markdown to itch's format manually. So, just go look for it in the github here.