Posted September 13, 2021 by Distant Lantern
Hello friend. It has been a while hasn't it? Here is an update for Quiet as a Stone. I have fixed some bugs and things, I have even added some new content and features! It’s not as much as I wanted to do and not as much as you all deserve but we make do with what time we have available to us don’t we? Now lets see…
* Project updated to the latest version of Unity. Was a bit of a trial but this should bring with it some general performance improvements and so on!
* Improved MacOS support.
* Native Apple Silicon Support.
* Photography Mode : The camera now has exposure controls. You can shift the current exposure up or down in 1/3rd stop increments. The default keys for this are ‘9’ & ‘0’.
* Photography Mode : The current position of the photo camera is now represented in-game using a nice model. Handy if you want to put objects in its view. You can toggle it on or off using the ‘-‘ key by default.
* The exposure controls also work when using the creative mode orbital camera. Should be useful if you find scene too dark.
* The spawn chance of some stones has been increased.
* Object Scaling : The maximum possible size of an object has been increased. The scaling audio FX are now quieter.
* Scattered or thrown items using physics will no longer fall off the edge of the world.
* Create Mode : The create menu now has extra objects. Environmental rocks, cozy looking buildings and lamps.
* The Player’s Guide has been updated. http://quietasastone.com/quietasastone_guide.html
* Various bug fixes and stuff.
- Update! Quiet as a Stone - Version 0.7.1 pushed. This should fix an issue with the text on the Apple Silicon build, plus a few other minor fixes and tweaks to the UI.
If you find Quiet as a Stone worthy please let people know in the reviews. It really helps. Please spread the word. :)
Hoping you find this all pleasant and agreeable,
-Rich