Posted September 12, 2021 by VillagerWerman
#update #fix #bug #bugfix
In 0.2.2, I fixed one critical bug and changed some things. When playing as the Liquidator and entering cutscene, the game could softlock. Now this problem is no more. And also:
- Bosses will now have 40 hp instead of 50;
- Rooster enemies no longer jump constantly;
- Fixed minor bugs in pixel art;
- Music now loops properly.
By the way, I completely finished the first stage for Liquidator and now I am working on enemies for the first stage for Bushroot.