Posted September 10, 2021 by fishlicka
I reworked guns this update to add some quality of life features. Guns now fire continuously. They always aim in the direction you are looking, even while flying. Hold the left shift to auto-target monsters and guns will fire at the target. Guns that use this new system include:
I also added a Worm Gun that shoots worms made of rubber balls. It is an interesting mechanic. I'll probably add some more new guns soon, been thinking a lot about classic shooter weapons like assault rifles and shotguns ^^
The grappling plunger has been updated to target anything you click on instead of just monsters, and the plunger is much faster to enable more agile swinging. I've really been enjoying swinging around on the fog giants and will keep this in mind while designing new areas.
This update also attempts to fix a GUI glitch introduced by the sky update. If your GUI glitches out, try setting Sky Ambient Strength to 0. Send me a bug report if problems persist, this is proving to be a tricky bug to isolate and fix!
Thank you and happy Friday!
## [0.1.16] ### Added - a Worm Gun, it shoots bouncy worms! ### Changed - Guns now fire continuously while mouse is held - Guns and Tiny Sun now auto-target if left shift is held - Nerfed most gun damage ~33% - Grappling Plunger projectile now travels 3x faster ### Fixed - Sky Ambient Strength set to 0 by default until GUI glitch has been eliminated - May have fixed GUI freakout glitch - Grappling Plunger no longer leaps to new targets while shift is held