Posted September 10, 2021 by ZwodahS
When I was testing the game, I realized that the inventory UI is really outdated. Many features have been changed since the UI was created. Because of this, I decided to take this week to change up the inventory UI.
Initially the game has attribute that the player can add after every level. However, after much play-testing, I felt that the attributes does not add much to the game and to a certain extent hides the combat system. I then replaced them with HitRate, Evade and Defence instead.
As the direction of game continue to change, I start to find Talent having the same problem as Attribute, so I just removed them as well. With the removal of Talent, the Status Window now contains a lot of empty space.
Because of this, I set out to change the UI to something more functional. Due to the nature of the game, I find myself opening the inventory a lot. I would like to be able to keep the inventory window open. So here is the new UI
Other than changing the UI, some additional QOL options were added, the key one being the option to auto-sort inventory.
Alright, that’s all for this week. Thanks for reading :)