Devlogs
Changed Physics Engine to Chaos Physics
I changed the physics engine from Physx to Chaos.
I am not removing the old Physx build.
What's New
- New Race map, Skytrack
- A playground Map
- TP Cam follows Vehicle rotation
- Headlights and Rear lights
- Round or Lap counter
- Main vehicle hud displays Network Ping
What's Changed
- Chaos Physics engine
- Client authoritative movement
- Snow and Rain Particles
- Some minor changes to existing maps (Foliage, Ramps, Boost, road angle)
- Removed Best Race Time
Fixes
- Fixed Best Lap timer
- Fixed Camera angle for clients when they spawn
- 1 lap being registered as 2
- Fixed Hud elements that were not being updated and some that moved out of the screen