Devlogs
0.4 Lore Update
Improvements:
- Story was written, finally!
- Added Resistance: an "magic" armor for enemies. This armor instead of reducing physical damage will reduce buffs and debuffs
- Added a library containing enemies and towers information. This library can be accessible anytime or through the level selection screen
- Sound and music can be desactivated and modified in the main menu
- Added a button in main menu that is used to wipe out your save and restart from scratch
- Added a skill tree. Now each classic level finished will grants you 3 skill points and each side or challenge level will grants you 1 point. In the skill tree you will be able to spend these points for long-term augmentations
- Added side and challenge environment modification: side levels will be at dawn with few corruption and challenge ones will be at night in full corruption
- Added icons for classic, side and challenge levels in menus
- Added a screen for side and challenge win instead of classic one
Bug fixes:
- Fixed pause issues when playing
- Fixed saves issues
- Fixed issues when clicking multiple times in a level selection box
- Fixed issues with dots and aiming
- Fixed issues with tower creation
- When selling a tower, its projectiles will now disappear
- Added more contrast between interactable buttons and others
- Fixed neverending level issues
- Fixed out-of-bounds towers descriptions