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Playtest Release 0.0.3

Spring Dash
A downloadable game

Playtest v0.0.3 is now available!

In this release, we add [placeholder] melee mechanics and removed cooldowns.

Known issues: Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:

  • Sliding for the first time (ground particles)
  • Silkworm projectile spawns for the first time
  • Shooting for the first time
  • Spawning plants for the first time (including grappling)

Unfortunately, there is no "fix" for this - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.

Changelog

Tweaks

  • Cooldown effectively removed for easier testing of movement mechanics.

New Features

  • Player will automatically melee enemies - damage scales by the speed of the player when the collision occurs.

Files

  • linux-32bit-v0.0.3.zip 71 MB
    Sep 05, 2021
  • linux-64bit-v0.0.3.zip 70 MB
    Sep 05, 2021
  • osx-v0.0.3.zip 81 MB
    Sep 05, 2021
  • windows-32bit-v0.0.3.zip 69 MB
    Sep 05, 2021
  • windows-64bit-v0.0.3.zip 70 MB
    Sep 05, 2021
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