Devlogs
Playtest Release 0.0.3
Playtest v0.0.3 is now available!
In this release, we add [placeholder] melee mechanics and removed cooldowns.
Known issues:
Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:
- Sliding for the first time (ground particles)
- Silkworm projectile spawns for the first time
- Shooting for the first time
- Spawning plants for the first time (including grappling)
Unfortunately, there is no "fix" for this - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.
Changelog
Tweaks
- Cooldown effectively removed for easier testing of movement mechanics.
New Features
- Player will automatically melee enemies - damage scales by the speed of the player when the collision occurs.
Files
linux-32bit-v0.0.3.zip 71 MB
linux-64bit-v0.0.3.zip 70 MB
osx-v0.0.3.zip 81 MB
windows-32bit-v0.0.3.zip 69 MB
windows-64bit-v0.0.3.zip 70 MB