Posted September 04, 2021 by Sai Yaku
Changelog
-Enemies might drop some items at a higher rate
-Debug works better, integrated rescue mission debug
-The game is now longer and more complete
-Added new enemies
-Added new activities
-Added new abilities
-Added more dialogues
-Modified some maps
-Added new phone features (press SHIFT)
-Added more freedom
-Added a description to every item
-Added adaptive difficulty, the better you play, the harder the games become, to keep it challenging!
-Adjusted a bit day and night cycle
-Fixed some dialogues
-Fixed a bug that prevented the game from continuing for some players
-Fixed a bug that allowed you to have unlimited eggs to hatch
-Porting the previous version save should work this time
-Added new animals to adopt
-Added new places you can visit
-Added new side jobs
And more that can be discovered by you :)
Known bugs
-SPOILER You can save minks but sometimes it won't show them caged, I'm already working on it, will be fixed in new version (very soon)
Credits
My friend Andrea that despite everything is still inspiring me
Raizen for Triple Triad and its cards
Casper Gaming for the menu BGM, the ability to quit directly to desktop (in the offline version, not yet) and save files design
Galv for diagonal movements plugin
Horror-RX for some tiles
Yoji Ojima
And last but not least, you my gamers <3