Posted September 03, 2021 by Commodore Shawn
The last week hasn't been very dramatic from a visuals point of view, but under the hood a lot has been going on.
As these unfortunates are demonstrating, pops without sufficient food can now starve and die.
And if all of your pops die the game ends.
Most of the week was spent working on saving and loading, with autosaving happening every turn, and when you exit. Also an easy way to quickly pick up where you left off.
The only things left for Milestone 0 are manual saving and some bug fixes. So look forward next week to the start of Milestone 1.