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Devlogs

TakeMeThere_V2 - Bug Fixes

Take Me There
A browser game made in HTML5

Some general bug fixes and quality of life improvements

-Player no longer rotates or moves while engaged in dialogue with NPC

-When hitting Enter in a dialogue sequence, the text changes faster

-Gun art now scales according to screen size

-*Press E to talk to* now only shows if you're close enough and looking at the npc

-No longer need to press e to pick up items, you just need to collide with it

-Player now continues from checkpoint when restart

-Gun rigidbody collision detection changed to continuous so it register enemies easier

-Added a small bit of dialogue to the opening god section, you can now ask him to repeat his monologue

-Going to the main menu from the settings panel now closes the settings panel

-WinScene canvas has been changed to scale with resolution

Files

  • TakeMeThere _V2.zip 77 MB
    Sep 01, 2021
  • TakeMeThere _V2_WebGL.zip 95 MB
    Sep 01, 2021
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