Devlogs
Gameplay Update
Gameplay
- Dungeon entrance randomizer added. Note that the second dungeon is empty for now
- Added markers on the map to indicate what dungeon you or another player has found
- Added hidden chests around the overworld, good luck finding them!
- Better balance of how the chest sprinkling algorithm works for non-progression items
- Moved the Bow out of a secret room
- Added more areas
Bug Fixes
- Worked around an interesting bug with C#/Linq regarding .Where sometimes treating intent as distinct. This was causing some item sprinkler problems
- Fixed some areas where enemies can screw you over on entering