Devlogs
Gameplay Update
Gameplay Features
- Added the Bow (Shift fires it if you have it)
- Added some new areas
- The overworld and "find the dungeon!" phases are now longer
- Added an indicator over the dungeon to tell you which dungeon you found (this is more useful when dungeon entrances are randomized)
Engine Features
- Added the ability for projectiles to fly over certain tile layers
- Added better support for entrance shuffling (secret shops and dungeon entrances now no longer need to do coordinate math, they just sort of auto-connect now)
Bug Fixes
- Can no longer go out of bounds in River 2